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Guile
Guile 3BlueBlueBlue (6)
Creature — Elemental Incarnation (6/6)

Guile can't be blocked except by three or more creatures.

If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.

When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.

Modern Masters 2015 Edition (Rare)
Other Versions
Lorwyn (Rare)
Duel Decks: Jace vs. Chandra (Rare)
Duel Decks Anthology, Jace vs. Chandra (Rare)
Hateflayer
Hateflayer 5RedRed (7)
Creature — Elemental (5/5)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

2Red, Untap: Hateflayer deals damage equal to its power to any target. (Untap is the untap symbol.)

Eventide (Rare)
Havoc Eater
Havoc Eater 5RedRed (7)
Creature — Elemental (3/3)

Flying

When Havoc Eater enters the battlefield, for each opponent, goad up to one target creature that opponent controls. Put X +1/+1 counters on Havoc Eater, where X is the total power of creatures goaded this way.

Murders at Karlov Manor Commander (Rare)
Heartmender
Heartmender 2Green or WhiteGreen or White (4)
Creature — Elemental (2/2)

At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Rare)
Hell's Thunder
Hell's Thunder 1RedRed (3)
Creature — Elemental (4/4)

Flying, haste

At the beginning of the end step, sacrifice Hell's Thunder.

Unearth 4Red (4Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Speed vs. Cunning (Rare)
Other Versions
Shards of Alara (Rare)
Hollowhenge Wrangler
Hollowhenge Wrangler 3GreenGreen (5)
Creature — — Elemental (6/6)

When Hollowhenge Wrangler enters the battlefield, seek a land card.

Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard.

Innistrad: Midnight Hunt Alchemy (Rare)
Hoofprints of the Stag
Hoofprints of the Stag 1White (2)
Tribal Enchantment — Elemental

Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.

2White, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.

Streets of New Capenna Commander (Rare)
Other Versions
Lorwyn (Rare)
Commander 2016 (Rare)
Ikoria Commander (Rare)
Horde of Notions
Horde of Notions WhiteBlueBlackRedGreen (5)
Legendary Creature — Elemental (5/5)

Vigilance, trample, haste

WhiteBlueBlackRedGreen: You may play target Elemental card from your graveyard without paying its mana cost.

Modern Masters 2015 Edition (Rare)
Other Versions
Lorwyn (Rare)
Hostility
Hostility 3RedRedRed (6)
Creature — Elemental Incarnation (6/6)

Haste

If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.

When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

Commander Anthology 2018 (Rare)
Other Versions
Lorwyn (Rare)
Duel Decks: Jace vs. Chandra (Rare)
Duel Decks Anthology, Jace vs. Chandra (Rare)
Commander 2015 (Rare)
Hound of Griselbrand
Hound of Griselbrand 2RedRed (4)
Creature — Elemental Dog (2/2)

Double strike

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Avacyn Restored (Rare)
Inferno Project
Inferno Project 6Red (7)
Creature — Elemental (0/0)

Trample

Inferno Project enters the battlefield with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard.

Commander 2021 (Rare)
Insidious Mist
Insidious Mist (0)
Creature — Elemental (0/1)

Hexproof, indestructible

Insidious Mist can't block and can't be blocked.

Whenever Insidious Mist attacks and isn't blocked, you may pay 2Black. If you do, transform it.

Shadows over Innistrad (Rare)
Interdisciplinary Mascot
Interdisciplinary Mascot 6BlueBlue (8)
Creature — Elemental Fractal (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Ward 3

When Interdisciplinary Mascot enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

March of the Machine (Rare)
Jegantha, the Wellspring
Jegantha, the Wellspring 4Red or Green (5)
Legendary Creature — Elemental Elk (5/5)

Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Tap: Add WhiteBlueBlackRedGreen. This mana can't be spent to pay generic mana costs.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Liege of the Tangle
Liege of the Tangle 6GreenGreen (8)
Creature — Elemental (8/8)

Trample

Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.

Double Masters (Rare)
Other Versions
Scars of Mirrodin (Mythic Rare)
Life of the Party
Life of the Party 3Red (4)
Creature — Elemental (0/1)

First strike, trample, haste

Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.

When Life of the Party enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)

Streets of New Capenna Commander (Rare)
Lightning Serpent
Lightning Serpent Variable ColorlessRed (1)
Creature — Elemental Serpent (2/1)

Trample, haste

Lightning Serpent enters the battlefield with X +1/+0 counters on it.

At the beginning of the end step, sacrifice Lightning Serpent.

Coldsnap (Rare)
Lightning Skelemental
Lightning Skelemental BlackRedRed (3)
Creature — Elemental Skeleton (6/1)

Trample, haste

Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards.

At the beginning of the end step, sacrifice Lightning Skelemental.

Modern Horizons (Rare)
Living Hive
Living Hive 6GreenGreen (8)
Creature — Elemental Insect (6/6)

Trample

Whenever Living Hive deals combat damage to a player, create that many 1/1 green Insect creature tokens.

Planechase (Rare)
Other Versions
Mirrodin (Rare)
Living Inferno
Living Inferno 6RedRed (8)
Creature — Elemental (8/5)

Tap: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.

Guildpact (Rare)
Living Twister
Living Twister RedRedGreen (3)
Creature — Elemental (2/5)

1Red, Discard a land card: Living Twister deals 2 damage to any target.

Green: Return a tapped land you control to its owner's hand.

Zendikar Rising Commander (Rare)
Other Versions
War of the Spark (Rare)
Lutri, the Spellchaser
Lutri, the Spellchaser 1Blue or RedBlue or Red (3)
Legendary Creature — Elemental Otter (3/2)

Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Flash

When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Maelstrom Wanderer
Maelstrom Wanderer 5GreenBlueRed (8)
Legendary Creature — Elemental (7/5)

Creatures you control have haste.

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

Commander Masters (Rare)
Other Versions
Planechase 2012 Edition (Mythic Rare)
Commander's Arsenal (Mythic Rare)
Eternal Masters (Mythic Rare)
Planechase Anthology (Mythic Rare)
Commander Legends (Mythic Rare)
Magmasaur
Magmasaur 3RedRed (5)
Creature — Elemental Dinosaur (0/0)

Magmasaur enters the battlefield with five +1/+1 counters on it.

At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Magmatic Force
Magmatic Force 5RedRedRed (8)
Creature — Elemental (7/7)

At the beginning of each upkeep, Magmatic Force deals 3 damage to any target.

Battlebond (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Maro
Maro 2GreenGreen (4)
Creature — Elemental (*/*)

Maro's power and toughness are each equal to the number of cards in your hand.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Mindsparker
Mindsparker 1RedRed (3)
Creature — Elemental (3/2)

First strike (This creature deals combat damage before creatures without first strike.)

Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player.

Magic 2014 Core Set (Rare)
Molten Sentry
Molten Sentry 3Red (4)
Creature — Elemental (*/*)

As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.

Ravnica: City of Guilds (Rare)
Multani, Maro-Sorcerer
Multani, Maro-Sorcerer 4GreenGreen (6)
Legendary Creature — Elemental (*/*)

Shroud (This creature can't be the target of spells or abilities.)

Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.

Urza's Legacy (Rare)
Necroskitter
Necroskitter 1BlackBlack (3)
Creature — Elemental (1/4)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.

Modern Masters 2015 Edition (Rare)
Other Versions
Eventide (Rare)
Night Incarnate
Night Incarnate 4Black (5)
Creature — Elemental (3/4)

Deathtouch

When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn.

Evoke 3Black (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Commander 2018 (Rare)
Nivmagus Elemental
Nivmagus Elemental Blue or Red (1)
Creature — Elemental (1/2)

Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)

Return to Ravnica (Rare)
Nova Chaser
Nova Chaser 3Red (4)
Creature — Elemental Warrior (10/2)

Trample

Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Rare)
Nyxathid
Nyxathid 1BlackBlack (3)
Creature — Elemental (7/7)

As Nyxathid enters the battlefield, choose an opponent.

Nyxathid gets -1/-1 for each card in the chosen player's hand.

Jumpstart (Rare)
Other Versions
Conflux (Rare)
Battlebond (Rare)
Octavia, Living Thesis
Octavia, Living Thesis 8BlueBlue (10)
Legendary Creature — Elemental Octopus (8/8)

This spell costs 8 less to cast if you have eight or more instant and/or sorcery cards in your graveyard.

Ward 8

Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2021 (Rare)
Omnath, Locus of All
Omnath, Locus of All WhiteBluePhyrexian BlackRedGreen (5)
Legendary Creature — Phyrexian Elemental (4/4)

If you would lose unspent mana, that mana becomes black instead.

At the beginning of your precombat main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand.

March of the Machine (Rare)
Petrified Wood-Kin
Petrified Wood-Kin 6Green (7)
Creature — Elemental Warrior (3/3)

This spell can't be countered.

Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)

Protection from instants

Guildpact (Rare)
Phylath, World Sculptor
Phylath, World Sculptor 4RedGreen (6)
Legendary Creature — Elemental (5/5)

When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control.

Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control.

Zendikar Rising (Rare)
Phytotitan
Phytotitan 4GreenGreen (6)
Creature — Plant Elemental (7/2)

When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of their next upkeep.

Magic 2015 Core Set (Rare)
Pride of the Clouds
Pride of the Clouds WhiteBlue (2)
Creature — Elemental Cat (1/1)

Flying

Pride of the Clouds gets +1/+1 for each other creature on the battlefield with flying.

Forecast — 2WhiteBlue, Reveal Pride of the Clouds from your hand: Create a 1/1 white and blue Bird creature token with flying. (Activate only during your upkeep and only once each turn.)

Guild Kit: Azorius (Rare)
Other Versions
Dissension (Rare)
Primalcrux
Primalcrux GreenGreenGreenGreenGreenGreen (6)
Creature — Elemental (*/*)

Trample

Chroma — Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.

Eventide (Rare)
Primeval Force
Primeval Force 2GreenGreenGreen (5)
Creature — Elemental (8/8)

When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests.

Portal (Rare)
Other Versions
Eighth Edition (Rare)
Purity
Purity 3WhiteWhiteWhite (6)
Creature — Elemental Incarnation (6/6)

Flying

If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.

When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.

Lorwyn (Rare)
Quicksilver Elemental
Quicksilver Elemental 3BlueBlue (5)
Creature — Elemental (3/4)

Blue: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.)

You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities.

Mirrodin (Rare)
Rage Nimbus
Rage Nimbus 2Red (3)
Creature — Elemental (5/3)

Defender, flying

1Red: Target creature attacks this turn if able.

Rise of the Eldrazi (Rare)
Refraction Elemental
Refraction Elemental (0)
Creature — Elemental (4/4)

Ward—Pay 2 life.

Whenever you cast a spell, Refraction Elemental deals 2 damage to each opponent.

March of the Machine (Rare)
Regal Force
Regal Force 4GreenGreenGreen (7)
Creature — Elemental (5/5)

When Regal Force enters the battlefield, draw a card for each green creature you control.

Jumpstart: Historic Horizons (Rare)
Other Versions
Eventide (Rare)
Eternal Masters (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Reveillark
Reveillark 4White (5)
Creature — Elemental (4/3)

Flying

When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.

Evoke 5White (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Double Masters 2022 (Rare)
Other Versions
Morningtide (Rare)
Modern Masters (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Ultimate Masters (Rare)
Ikoria Commander (Rare)
Rockshard Elemental
Rockshard Elemental 5RedRed (7)
Creature — Elemental (4/3)

Double strike (This creature deals both first-strike and regular combat damage.)

Morph 4RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Legions (Rare)
Roil Elemental
Roil Elemental 3BlueBlueBlue (6)
Creature — Elemental (3/2)

Flying

Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.

Zendikar (Rare)
Root Elemental
Root Elemental 4GreenGreen (6)
Creature — Elemental (6/5)

Morph 5GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield.

Murders at Karlov Manor Commander (Rare)
Other Versions
Scourge (Rare)
Rotisserie Elemental
Rotisserie Elemental Red (1)
Creature — Elemental (1/1)

Menace

Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn.

Wilds of Eldraine (Rare)
Rubblehulk
Rubblehulk 4RedGreen (6)
Creature — Elemental (*/*)

Rubblehulk's power and toughness are each equal to the number of lands you control.

Bloodrush — 1RedGreen, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.

Guild Kit: Gruul (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Commander 2018 (Rare)
Rumbleweed
Rumbleweed 10Green (11)
Creature — Plant Elemental (8/8)

This spell costs 1 less to cast for each land card in your graveyard.

Vigilance, reach, trample

When Rumbleweed enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Rumbling Slum
Rumbling Slum 1RedGreenGreen (4)
Creature — Elemental (5/5)

At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.

Guild Kit: Gruul (Rare)
Other Versions
Guildpact (Rare)
Planechase (Rare)
Runaway Steam-Kin
Runaway Steam-Kin 1Red (2)
Creature — Elemental (1/1)

Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.

Remove three +1/+1 counters from Runaway Steam-Kin: Add RedRedRed.

Guilds of Ravnica (Rare)
Rushwood Elemental
Rushwood Elemental GreenGreenGreenGreenGreen (5)
Creature — Elemental (4/4)

Trample

At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental.

Mercadian Masques (Rare)
Savage Firecat
Savage Firecat 3RedRed (5)
Creature — Elemental Cat (0/0)

Trample

Savage Firecat enters the battlefield with seven +1/+1 counters on it.

Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.

Odyssey (Rare)
Scalding Viper
Scalding Viper 1Red (2)
Creature — Elemental Snake (2/1)

Whenever an opponent casts a spell with mana value 3 or less, Scalding Viper deals 1 damage to that player.

Wilds of Eldraine (Rare)
Scion of Vitu-Ghazi
Scion of Vitu-Ghazi 3WhiteWhite (5)
Creature — Elemental (4/4)

When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)

Dragon's Maze (Rare)
Silvos, Rogue Elemental
Silvos, Rogue Elemental 3GreenGreenGreen (6)
Legendary Creature — Elemental (8/5)

Trample

Green: Regenerate Silvos, Rogue Elemental.

Eternal Masters (Rare)
Other Versions
Onslaught (Rare)
Vintage Masters (Rare)
Skullbriar, the Walking Grave
Skullbriar, the Walking Grave BlackGreen (2)
Legendary Creature — Zombie Elemental (1/1)

Haste

Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.

Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

Double Masters 2022 (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Commander Anthology 2018 (Rare)
Skycat Sovereign
Skycat Sovereign WhiteBlue (2)
Creature — Elemental Cat (1/1)

Flying

Skycat Sovereign gets +1/+1 for each other creature you control with flying.

2WhiteBlue: Create a 1/1 white Cat Bird creature token with flying.

Ikoria: Lair of Behemoths (Rare)
Slithermuse
Slithermuse 2BlueBlue (4)
Creature — Elemental (3/3)

When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.

Evoke 3Blue (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Morningtide (Rare)
Slitherwisp
Slitherwisp BlueBlackBlack (3)
Creature — Elemental Nightmare (3/2)

Flash

Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life.

Ikoria: Lair of Behemoths (Rare)
Soul of the Harvest
Soul of the Harvest 4GreenGreen (6)
Creature — Elemental (6/6)

Trample

Whenever another nontoken creature enters the battlefield under your control, you may draw a card.

Jumpstart (Rare)
Other Versions
Avacyn Restored (Rare)
Commander 2014 (Rare)
Welcome Deck 2016 (Rare)
Commander Anthology (Rare)
Explorers of Ixalan (Rare)
Spark Trooper
Spark Trooper 1RedRedWhite (4)
Creature — Elemental Soldier (6/1)

Trample, lifelink, haste

At the beginning of the end step, sacrifice Spark Trooper.

Guild Kit: Boros (Rare)
Other Versions
Gatecrash (Rare)
Spawnwrithe
Spawnwrithe 2Green (3)
Creature — Elemental (2/2)

Trample

Whenever Spawnwrithe deals combat damage to a player, create a token that's a copy of Spawnwrithe.

Duel Decks: Jace vs. Vraska (Rare)
Other Versions
Shadowmoor (Rare)
Magic: The Gathering-Commander (Rare)
Spectral Force
Spectral Force 3GreenGreen (5)
Creature — Elemental Spirit (8/8)

Trample

Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.

Time Spiral (Rare)
Splinterfright
Splinterfright 2Green (3)
Creature — Elemental (*/*)

Trample

Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.

At the beginning of your upkeep, mill two cards.

Double Masters 2022 (Rare)
Other Versions
Innistrad (Rare)
Ikoria Commander (Rare)
Scalding Viper (Steam Clean)
Scalding Viper (Steam Clean) 1Blue (2)
Sorcery — Adventure

Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Stenchskipper
Stenchskipper 3Black (4)
Creature — Elemental (6/5)

Flying

At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper.

Morningtide (Rare)
Stigma Lasher
Stigma Lasher RedRed (2)
Creature — Elemental Shaman (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.

Eventide (Rare)
Storm Spirit
Storm Spirit 3GreenWhiteBlue (6)
Creature — Elemental Spirit (3/3)

Flying

Tap: Storm Spirit deals 2 damage to target creature.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Stormwing Entity
Stormwing Entity 3BlueBlue (5)
Creature — Elemental (3/3)

This spell costs 2Blue less to cast if you've cast an instant or sorcery spell this turn.

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Stormwing Entity enters the battlefield, scry 2.

Core Set 2021 (Rare)
Subterranean Spirit
Subterranean Spirit 3RedRed (5)
Creature — Elemental Spirit (3/3)

Protection from red

Tap: Subterranean Spirit deals 1 damage to each creature without flying.

Mirage (Rare)
Supreme Exemplar
Supreme Exemplar 6Blue (7)
Creature — Elemental (10/10)

Flying

Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)

Morningtide (Rare)
Tar Fiend
Tar Fiend 5Black (6)
Creature — Elemental (4/4)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured.

Shards of Alara (Rare)
Tchotchke Elemental
Tchotchke Elemental Green (1)
Creature — Elemental (1/1)

Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on Tchotchke Elemental. Use a unique item that completely fits on Tchotchke Elemental for each knickknack counter.

Tchotchke Elemental gets +1/+1 for each knickknack counter on it.

Unfinity (Acorn) (Rare)
Tectonic Giant
Tectonic Giant 2RedRed (4)
Creature — Elemental Giant (3/4)

Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —

• Tectonic Giant deals 3 damage to each opponent.

• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Theros Beyond Death (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Tesak, Judith's Hellhound
Tesak, Judith's Hellhound 3Red (4)
Legendary Creature — Elemental Dog (3/3)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Other Dogs you control have unleash.

Creatures you control with counters on them have haste.

Whenever Tesak, Judith's Hellhound attacks, add Red for each attacking creature.

Murders at Karlov Manor Commander (Rare)
Thicket Elemental
Thicket Elemental 3GreenGreen (5)
Creature — Elemental (4/4)

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.

Duel Decks: Nissa vs. Ob Nixilis (Rare)
Other Versions
Invasion (Rare)
Thousand Winds
Thousand Winds 4BlueBlue (6)
Creature — Elemental (5/6)

Flying

Morph 5BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.

Commander 2019 (Rare)
Other Versions
Duel Decks: Speed vs. Cunning (Rare)
Khans of Tarkir (Rare)
Thunderblust
Thunderblust 2RedRedRed (5)
Creature — Elemental (7/2)

Haste

Thunderblust has trample as long as it has a -1/-1 counter on it.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Modern Masters 2015 Edition (Rare)
Other Versions
Eventide (Rare)
Thunderkin Awakener
Thunderkin Awakener 1Red (2)
Creature — Elemental Shaman (1/2)

Haste

Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step.

Core Set 2020 (Rare)
Thundermare
Thundermare 5Red (6)
Creature — Elemental Horse (5/5)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Thundermare enters the battlefield, tap all other creatures.

Portal (Rare)
Other Versions
Ninth Edition (Rare)
Weatherlight (Rare)
Tidal Force
Tidal Force 5BlueBlueBlue (8)
Creature — Elemental (7/7)

At the beginning of each upkeep, you may tap or untap target permanent.

Commander 2013 Edition (Rare)
Timbermare
Timbermare 3Green (4)
Creature — Elemental Horse (5/5)

Haste

Echo 5Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Timbermare enters the battlefield, tap all other creatures.

Planar Chaos (Rare)
Time Elemental
Time Elemental 2Blue (3)
Creature — Elemental (0/2)

When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.

2BlueBlue, Tap: Return target permanent that isn't enchanted to its owner's hand.

Masters Edition (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Legends (Rare)
Tornado Elemental
Tornado Elemental 5GreenGreen (7)
Creature — Elemental (6/6)

When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying.

You may have Tornado Elemental assign its combat damage as though it weren't blocked.

Commander Anthology (Rare)
Other Versions
Fifth Dawn (Rare)
Planechase (Rare)
Commander 2014 (Rare)
Tunnel Ignus
Tunnel Ignus 1Red (2)
Creature — Elemental (2/1)

Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, Tunnel Ignus deals 3 damage to that player.

Scars of Mirrodin (Rare)
Tyrant of Discord
Tyrant of Discord 4RedRedRed (7)
Creature — Elemental (7/7)

When Tyrant of Discord enters the battlefield, target opponent chooses a permanent they control at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.

Avacyn Restored (Rare)
Umbra Stalker
Umbra Stalker 4BlackBlackBlack (7)
Creature — Elemental (*/*)

Chroma — Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.

Eventide (Rare)
Ur-Drago
Ur-Drago 3BlueBlueBlackBlack (7)
Legendary Creature — Elemental (4/4)

First strike

Creatures with swampwalk can be blocked as though they didn't have swampwalk.

Legends (Rare)
Vengeful Firebrand
Vengeful Firebrand 3Red (4)
Creature — Elemental Warrior (5/2)

Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.

Red: Vengeful Firebrand gets +1/+0 until end of turn.

Morningtide (Rare)
Verdant Force
Verdant Force 5GreenGreenGreen (8)
Creature — Elemental (7/7)

At the beginning of each upkeep, create a 1/1 green Saproling creature token.

Dominaria (Rare)
Other Versions
Ninth Edition (Rare)
Tempest (Rare)
Tenth Edition (Rare)
Planechase (Rare)
Premium Deck Series: Graveborn (Rare)
Tempest Remastered (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Vernal Sovereign
Vernal Sovereign 4GreenWhite (6)
Creature — Elemental Elk (4/4)

Whenever Vernal Sovereign enters the battlefield or attacks, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."

Ravnica Clue Edition (Rare)
Vigor
Vigor 3GreenGreenGreen (6)
Creature — Elemental Incarnation (6/6)

Trample

If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Magic The Gathering—Fallout (Rare)
Other Versions
Lorwyn (Rare)
Battlebond (Rare)
Voice of Resurgence
Voice of Resurgence GreenWhite (2)
Creature — Elemental (2/2)

Whenever an opponent casts a spell during your turn and when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."

Double Masters (Rare)
Other Versions
Dragon's Maze (Mythic Rare)
Modern Masters 2017 Edition (Mythic Rare)
Void Stalker
Void Stalker 1Blue (2)
Creature — Elemental (2/1)

2Blue, Tap: Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.

Magic 2013 (Rare)
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